This course is offered online and it is recommended you complete a short self-assessment to ensure readiness before taking an online course.
Fundamentals of game design are examined through the theories of fun, challenge, polish, responsiveness and the emotional content of making games. Students build a board or card game and develop a game design document from initial pitch through game specifications.
- Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
Textbook: View textbook in Bookstore
Instructor:
Randall Angle, angler@smccd.edu
Section Information as of Saturday, December 21 2024 - 08:42:22 am
Course status: Closed
InstructorSection | Meeting Date | Meeting Time | Days | Building | Room | Section | Section Description |
---|---|---|---|---|---|---|---|
Instructor: Randall Angle | 08/14-12/16 | Online course | 0000 | OLH | Online | ||
Instructor: Randall Angle | 08/14-12/16 | Online course | 0000 | OLH | Online |
Critical Dates for this Course | Date |
---|---|
Last day to add class | August 27, 2024 |
Last day to drop with a refund | August 27, 2024 |
Last day to drop without a "W" | September 2, 2024 |
Last day to drop with a "W" | November 13, 2024 |
Last day to change to Pass/No Pass Grading Option | December 16, 2024 |