This course is offered online and it is recommended you complete a short self-assessment to ensure readiness before taking an online course.
Covers artistic, functional and storytelling aspects of video game level design: prototyping, layout and simple scripting of events. Using a 3D game engine, students design and build a single player and multiplayer level.
- Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
Textbook: View textbook in Bookstore
Instructor:
Randall Angle, angler@smccd.edu
Section Information as of Saturday, December 21 2024 - 09:01:27 am
Course status: Closed
InstructorSection | Meeting Date | Meeting Time | Days | Building | Room | Section | Section Description |
---|---|---|---|---|---|---|---|
Instructor: Randall Angle | 08/14-12/16 | Online course | 0000 | OLH | Online | ||
Instructor: Randall Angle | 08/14-12/16 | Online course | 0000 | OLH | Online |
Critical Dates for this Course | Date |
---|---|
Last day to add class | August 27, 2024 |
Last day to drop with a refund | August 27, 2024 |
Last day to drop without a "W" | September 2, 2024 |
Last day to drop with a "W" | November 13, 2024 |
Last day to change to Pass/No Pass Grading Option | December 16, 2024 |