Continuation of MART 420. Further development of concepts and techniques introduced in MART 420 to establish a solid foundation in storytelling, modeling, animation, texture creation and lighting. Rendering professional final scenes state-of-the-art 3D animation software such as Autodesk Maya. Also covered is the production process and pipeline used in video game companies and animation studios and the final delivery of projects created for various media.
- Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
Textbook: View textbook in Bookstore
Instructor:
John Giambruno, giambrunoj@smccd.edu
Section Information as of Monday, December 16 2024 - 02:00:40 pm
Course status: Open
InstructorSection | Meeting Date | Meeting Time | Days | Building | Room | Section | Section Description |
---|---|---|---|---|---|---|---|
LA - Lecture and/or Discussion
Instructor:
John Giambruno
Meeting Date: 01/14-05/20 Meeting Time: 6:10pm-9:00pm Days: T Building: 22 Room: 0134 |
01/14-05/20 | 6:10pm-9:00pm | T | 22 | 0134 | LA | Lecture and/or Discussion |
LA - Lecture and/or Discussion
Instructor:
John Giambruno
Meeting Date: 01/14-05/20 Meeting Time: 6:10pm-9:00pm Days: T Building: 22 Room: 0134 |
01/14-05/20 | 6:10pm-9:00pm | T | 22 | 0134 | LA | Lecture and/or Discussion |
Critical Dates for this Course | Date |
---|---|
Last day to add class | January 27, 2025 |
Last day to drop with a refund | January 27, 2025 |
Last day to drop without a "W" | February 2, 2025 |
Last day to drop with a "W" | April 23, 2025 |
Last day to change to Pass/No Pass Grading Option | May 20, 2025 |