Basic and advanced rigging techniques for 3D models using Autodesk Maya. Students explore character rigging, vertex weighting, control setup, IK/FK switching, on-screen control setup and advanced blend shape techniques. Also introduced will be MEL scripting, creating and using expressions, creating channels and setting up functionality with set driven keys.
- Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
Textbook: View textbook in Bookstore
Instructor:
David Gustlin, gustlind@smccd.edu
Section Information as of Saturday, December 2 2023 - 04:02:52 pm
Course status: Closed
InstructorSection | Meeting Date | Meeting Time | Days | Building | Room | Section | Section Description |
---|---|---|---|---|---|---|---|
LA - Lecture and/or Discussion
Instructor:
David Gustlin
Meeting Date: 08/17-12/14 Meeting Time: 6:30pm-9:20pm Days: Th Building: 22 Room: 0134 |
08/17-12/14 | 6:30pm-9:20pm | Th | 22 | 0134 | LA | Lecture and/or Discussion |
LA - Lecture and/or Discussion
Instructor:
David Gustlin
Meeting Date: 08/17-12/14 Meeting Time: 6:30pm-9:20pm Days: Th Building: 22 Room: 0134 |
08/17-12/14 | 6:30pm-9:20pm | Th | 22 | 0134 | LA | Lecture and/or Discussion |
Critical Dates for this Course | Date |
---|---|
Last day to add class | August 29, 2023 |
Last day to drop with a section refund | August 29, 2023 |
Last day to drop without appearing on transcript | September 4, 2023 |
Last day to withdraw with a W | November 14, 2023 |
Last day to change to Pass/No Pass Grading Option (If applicable to the course) |
December 14, 2023 |