This course is offered online and it is recommended you complete a short self-assessment to ensure readiness before taking an online course.
Covers artistic, functional and storytelling aspects of video game level design: prototyping, layout and simple scripting of events. Using a 3D game engine, students design and build a single player and multiplayer level.
- Lecture hours/semester: 48-54
- TBA hours/semester: 32-36
- Homework hours/semester: 64-72
Textbook: View textbook in Bookstore
Instructor:
Randall Angle, angler@smccd.edu
Section Information as of Saturday, December 2 2023 - 05:32:45 pm
Course status: Closed
InstructorSection | Meeting Date | Meeting Time | Days | Building | Room | Section | Section Description |
---|---|---|---|---|---|---|---|
Instructor: Randall Angle | 08/16-12/15 | Online course | 0000 | OLH | Online | ||
Instructor: Randall Angle | 08/16-12/15 | Online course | 0000 | OLH | Online |
Critical Dates for this Course | Date |
---|---|
Last day to add class | August 29, 2023 |
Last day to drop with a section refund | August 29, 2023 |
Last day to drop without appearing on transcript | September 4, 2023 |
Last day to withdraw with a W | November 14, 2023 |
Last day to change to Pass/No Pass Grading Option (If applicable to the course) |
December 15, 2023 |